Questions and comments to hal {at} artofmagic.co.uk

2. Creating a Project

Start with our pre-requisites:

DirectX SDK as I am righting this the current version is February 2007. This is of course now out of date - use the latest one.

Visual Studio Express 2008/(10?) current version.

XNA Game Studio Express - this content has been refreshed for version 3.1

SoftImage/XSI Modtool

Install the DirectX SDK. Install VS Express (with appropriate Service packs), Install XNA Game Studio Express.

We'll use the "New Windows Game" from the "New Project" menu of XNA.

Once we've done that we'll move onto loading a mesh file (.x file) and rendering it using shaders both vertex and pixel shaders. The rendering technology has to be at a certain level before we move onto other things. We'll have to cover some basics:

That's our minimum to start with before we move onto navigation. There are LOADS of resources out there to learn about this stuff - many of it much better than I could do. I'm not a rendering guy really!

See 2.1 Creating a Blank Project

(c) Hal Angseesing 2009 All Rights Reserved.